Here is my final video and the three still images.
Tuesday, 29 May 2012
Origin Unknown
Labels:
3D,
coca,
Cryengin,
crytec,
datum,
design,
hide and seek,
massey,
pattern,
patterns,
repetition,
rhythm,
screen shot,
shape,
sketch,
sketchup,
space,
symmetry,
texture,
three dimension
Simple Model
In an attempt to solve the problems below I have simplified my model. Although I would have liked to have seen my idea completed,the size and number of pieces I was trying to animate were just too large for this to work well. However I am happy with the simple nature of my new model and feel that this allows the eye to absorb the details and size better than before.
Labels:
3D,
coca,
colour,
composition,
Cryengin,
crytec,
datum,
design,
google,
massey,
patterns,
repetition,
screen shot,
sketchup,
space
Sunday, 27 May 2012
Slow times
I have got to the point with my level where I would like to be able to view my animations and model during game play. This would help for testing interaction and such. However, once the animation is added and I try to test the level the FPS drops considerably. It gets all the way down to 0.7FPS. This makes it impossible to view, interact with and experience the model. This is limiting my progress as I am unable to see what makes the model good and what needs improving. Also it makes it impossible to capture a video that is worth watching. This is proven with the video video I made below.
Current look
Labels:
3D,
Cryengin,
crytec,
datum,
design,
google,
screen shot,
shape,
sketch,
sketchup,
space,
three dimension
Wednesday, 9 May 2012
Design Ideas and Intentions
I chose the model that this design is based on because the
straight edges, angular structure and thick-set body made it feel strong, bold
and ancient. I wanted to keep this feel but use it on a grander scale. When creating
my new model I have managed to retain this feel. The new model looks as though
it were built by either aliens or ancient civilizations in an uninhabited and barren
landscape. I like how the whole design is based the same simple component, only
it has been duplicated scaled and rotated to give the model a complex appearance.
Wednesday, 2 May 2012
Cryengin Screen Shots
Labels:
3D,
colour,
composition,
Cryengin,
crytec,
datum,
design,
forest,
google,
pattern,
patterns,
repetition,
rhythm,
screen shot,
sketch,
sketchup,
space,
texture,
textures,
three dimension
Development Sketches
Labels:
3D,
design,
forest,
hide and seek,
proportion,
shape,
sketch,
space,
three dimension
Monday, 23 April 2012
Wednesday, 28 March 2012
Finished Images
01 - Symmetry/Asymmetry
02 - Rhythm/Repetition
03 - Proportion/Composition
04 - Contrast
05 - Hierarchy
06 - Figure Ground
07 - Datum
Labels:
asymmetry,
child,
composition,
contrast,
datum,
design,
figure ground,
forest,
hide and seek,
hierarchy,
massey,
photoshop,
proportion,
repetition,
rhythm,
sketchup,
space,
symmetry,
water fall
Coloured Textures
For some of my models I wanted to have my texture but I also wanted to have a colour other than the black/white that my sketches ended up being. So here are some of my textures with added colour!
Symmetry
Hierarchy
Datum
Wednesday, 21 March 2012
Drawn on Screen Shots
Here I have drawn over some screen shots of my 3D models to find ways that I could make the models more interesting and better fit the design principles that hey represent.
01 - Symmetry/Asymmetry
682 KB 200dpi
02 - Rhythm/Repetition
861 KB 200dpi
03 - Proportion/Composition
755 KB 200dpi
04 - Contrast
691 KB 200dpi
05 - Hierarchy
409 KB 200dpi
06 - Figure Ground
611 KB 200dpi
07 - Datum
638 KB 200dpi
Labels:
3D,
asymmetry,
coca,
composition,
contrast,
datum,
dimensional,
figure ground,
google,
hierarchy,
ketch,
massey,
proportion,
repetition,
rhythm,
shape,
sketch,
sketchup,
symmetry,
three dimension
Screen shots
Here are some screen shots of the 3D models I made based on my sketches.
01 - Symmetry/Asymmetry
02 - Rhythm/Repetition
03 - Proportion/Composition
04 - Contrast
05 - Hierarchy
06 - Figure Ground
07 - Datum
Labels:
3D,
asymmetry,
coca,
composition,
contrast,
datum,
dimensional,
figure ground,
google,
hierarchy,
ketch,
massey,
proportion,
repetition,
rhythm,
shape,
sketch,
sketchup,
symmetry,
three dimension
Monday, 12 March 2012
3D Shapes Inspired by Textures
Here are some 3D shapes I have sketched that are
inspired by the textures that I drew earlier.
01 - Symmetry/Asymmetry
02 - Rhythm/Repetition
03 - Proportion/Composition
04 - Contrast
05 - Hierarchy
06 - Figure Ground
07 - Datum
Labels:
asymmetry,
coca,
composition,
contrast,
datum,
dimensional,
figure ground,
hierarchy,
ketch,
massey,
proportion,
repetition,
rhythm,
shape,
sketch,
symmetry,
textures,
three dimension
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